
CATCH A FISH
This is a game that resembles to the carnival game catching the fish. Rather than having a constant turning base, this one turns into different positions and stays there for 1 second and go to a next one quickly. For this game there are 5 fishes and 4 of them has number 1 on the back where as one of them has 2. The player can get 3 fishes and aims to have total point of 4. So, the possibility of winning is not that high,just like a carnival game!
In addition, I off centered the motor spinning the base and attached the legs that holds it up in a way that if it tries to turn more than 60 degrees, the whole base moves a little bit on the table. Also, the offset makes sure it tilts and makes the game harder!
This game is 8" x 8" x 5" which makes it a mini carnival game called Catch A Fish.
At the end of the page I am attaching my code that I used for Esp8266.
The hardware and software I used:
Arduino IDE
C++
ESP8266
Servo Motor
Magnets
Here is a video of this fun game!
Here are pictures of Catch a fish from different angles.



